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Design By Humans
Published On: Wed, Nov 4th, 2020

Mark Vickness: Interconnected

Mark Vickness
Interconnected
(Mark Vickness)

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Mark Vickness presents a finger-picked guitar instrumental album pretty much unlike anything you have ever heard. On his latest album, Interconnected, he enlists Mads Tolling’s violin, Joseph Hebert’s cello, Dan Feiszli’s bass, and Ty Burhoe’s tabla across nine compositions that bring “acoustic fusion” to the fore.

Opening with the title track, we get Vickness’ strong picking style flowing into the string players, lifting us until the last third of the tune when Burhoe’s tabla really gets us going. As is evident throughout this album, Vickness lets his fellow players shine, speaking to his humbleness allowing others their due.

Scratching, picking, and tapping all across his guitar, we get the second tune, a solo piece from Vickness called “Grey Skye.” We get a good sprinkling of these acoustic-guitar only interludes across Interconnected.

We are up and running to a strong acoustic-strummed beat on “Hot Apple Stuff/studio version” (there is a live version of this song included here as well). Again, Vickness lays back to let his string players have the main melody and Burhoe some nice interjection with his singular percussion. This one gets nice and jaunty mid-way.

“Mia Lucia” is another piece featuring Vickness, but again he has Burhoe enter for a time. The single-note melody over the picking is sorrowful…and perfect. “For Every Child,” is a sweet song, with Tolling and Hebert nicely mixing, and another solo piece, “One Day Over A Thousand,” closes.

Its obvious Vickness is a killer acoustic guitar player and solid composer. Still, the man’s heart is truly on display on how he works a whole full unit to masterful playing on the mighty fine Interconnected.

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Mark Vickness: Interconnected

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FILM REVIEW: Insert Coin

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There’s a history of video games I am unaware of. From what first appeared in suburban homes, fueled by the Atari company, to what we found in the early 80’s arcade arena to what we play in our homes presently, it has been a long road for the makers, marketers, and especially the gamers. Whether one is immersed in this world or just a casual player, there is no way that each of us hasn’t experienced a video game in some way during the past four decades or more.

The brand-new movie, Insert Coin, tells the story of the infamous Midway Games, a group of developers who created arguably some of the most addictive (if not violent) video arcade games way back in the ’80s. Led by Eugene Jarvis and including men like John Tobias, George Petro, and a host of others, an unassuming public got introduced and addicted to such titles as NARC, NBA Jam and of course Mortal Combat.

The men interviewed here pretty much spin their warts-and-all tale of just what was on their minds creating these games that became a genre (they pretty much wanted to keep working and wanted to be  as creative as they could) and their surprise where things led. If ever there was a story of the public getting hold of something and then rabidly hoping for that something to keep pushing the limits of taste, speed, and fun, Insert Coin tells that tale.

Insert Coin can be found on Alamo On-Demand & Virtual Cinemas

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Decide filter: Returning post, everything seems orderly :FILM REVIEW: Insert Coin

Array ( [post_title] => FILM REVIEW: Insert Coin [post_content] =>

There’s a history of video games I am unaware of. From what first appeared in suburban homes, fueled by the Atari company, to what we found in the early 80’s arcade arena to what we play in our homes presently, it has been a long road for the makers, marketers, and especially the gamers. Whether one is immersed in this world or just a casual player, there is no way that each of us hasn’t experienced a video game in some way during the past four decades or more.

The brand-new movie, Insert Coin, tells the story of the infamous Midway Games, a group of developers who created arguably some of the most addictive (if not violent) video arcade games way back in the ’80s. Led by Eugene Jarvis and including men like John Tobias, George Petro, and a host of others, an unassuming public got introduced and addicted to such titles as NARC, NBA Jam and of course Mortal Combat.

The men interviewed here pretty much spin their warts-and-all tale of just what was on their minds creating these games that became a genre (they pretty much wanted to keep working and wanted to be  as creative as they could) and their surprise where things led. If ever there was a story of the public getting hold of something and then rabidly hoping for that something to keep pushing the limits of taste, speed, and fun, Insert Coin tells that tale.

Insert Coin can be found on Alamo On-Demand & Virtual Cinemas

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